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Animals will eat an entire meal, even if they would overeat. Rice surpasses hay for nutrition per day in rich soil, but hay will always be better for nutrition per work. In regular soil: hay turned into kibble is slightly worse for nutrition/tile/day than rice turned into simple meals, and slightly better than rice turned into pemmican. Note that corn has a higher yield per grower work. Kibble allows use of hay - haygrass is the plant with the highest yield per day, but cannot be turned into meals. You can help RimWorld Wiki by improving it. Reason: automate a nutrition/work calculation with hard numbers: total work and split into Cook work and planter work and nutrition/day/tile. This section has been suggested for recoding. While kibble isn't as nutrition efficient as meals ( simple meals, 180% efficient pemmican, 160% efficient), kibble has its unique advantages: If Ideology DLC is active and the kibble was made out of raw fungus, its normal moodlet will also be applied.īoth kibble and meals allow non- warg carnivores to eat some vegetables, and herbivores to eat meat, while being more efficient than raw food. If the kibble was made out of insect meat or human meat, their respective moodlets will be applied. This is the only way for humans to eat hay. Humans can eat kibble, but they'll get a −12 "Ate kibble" mood penalty. While it will still deteriorate if left outside and/or unroofed, it will not spoil even if left unrefrigerated. Unlike most other foods, it does not rot. This drops to 87.5% efficiency when produced at a butcher spot, producing only 1.75 nutrition per 2 nutrition from raw food. Kibble has 125% nutrition efficiency when produced at a butcher table, producing 2.5 nutrition per 2 nutrition from raw food. Kibble is consumed for 0.05 nutrition per item. A completed bill requires 450 ticks ( 7.5 secs) and produces 50 kibble at a butcher table, but only 35 at a butcher spot. For example, 20 rice and 20 insect meat are sufficient.
A batch of kibble requires 1 unit of nutrition from vegetarian items, and 1 unit of nutrition from meat or animal products. See Taming for more info about the taming process.Kibble can be cooked at a Butcher spot or Butcher table.
#Ark gamepedia kibble Pc#
Previously, this Kibble was used to forcefully tame a Megalodon on PC and Console however, it is still used to forcefully tame that Creature on ARK: Survival Evolved Mobile.Ĭurrently, this Kibble is used to forcefully tame Allosaurus, Argentavis, Castoroides, Daeodon, Dire Bear, Direwolf, Dunkleosteus, Gasbags, Mammoth, Megalodon, Megalosaurus, Megatherium, Paraceratherium, Plesiosaur, Snow Owl, Tapejara, and Woolly Rhino on PC and Console.įor other creatures, this Kibble will be valued less than regular Meat and Berries (only 66% of their effectiveness) and thus is not advised to be used for those. Alternatively, it can be crafted in the TEK Kibble Processor using any amount of Kibble equal to a value of 10. This Kibble is no longer craftable by any means on PC and Console however, it can still be crafted in the Cooking Pot or Industrial Cooker on ARK: Survival Evolved Mobile. Kibble has a higher taming effect than other food like Berries or Meat, meaning the taming meter will rise faster, while also dropping the Taming Effectiveness less, resulting in more extra levels when the taming process is finished.
The main use of this Kibble is to feed it to a creature that you are taming. Kibble (Spino Egg) is a Superior Kibble in ARK: Survival Evolved.